In-Store Play: 7th Sea

Tramp’s announces its latest in-store play opportunity, the tabletop rpg 7th Sea!

7th Sea is a game of cinematic adventure in the vein of The Princess Bride, Pirates of the Caribbean, Zorro, and the Three Musketeers.  The second edition has added new and exciting elements reminiscent of The Witcher, and other darker stories.

Step into Theah, a world much like the Europe of the 1700’s, but where magic is an almost everyday part of life, and strange supernatural entities stalk the wild places.

A robust character creation system allows you to play a skilled duelist, a sharpshooter, a courtier, a sorcerer wielding strange powers, or many other options!

Christopher Roberts will be your Game Master in one of the following stories (decided by expressed interest below):

  • With a Faerie, Hand in Hand
    • A warning from a representative of the Sidhe sets the heroes on a path to unravel a mystery from the queen’s past and uncover a plot that can change Avalon’s future.
  • Truth and its Consequences
    • An opportunity to shake the tyrannical power of the Inquisition, making all of the Theah safer for sorcerers and scientists alike.
  • Doors of Blood
    • A death at a noble’s party leaves only one clue, a sorcerous portal left open by the body.  Can the heroes uncover the identity of the killer, discover their motivations, and prevent them from killing again?
  • The State of Vendel
    • New ways and old ways life side by side in Vendel- or do they?  Is the success of the Vendel League built hard work alone?  And why did the old rune magic fall out of use?
  • Blood Will Tell
    • A high-ranked noble is seeking to confirm or deny rumours about a rival.  What will the heroes find they begin to dig into the goings on of her castle?
  • Thunderbolt and Lightning
    • A small village has been completely obliterated by a storm that many have concluded to be unnatural.  If it was a sorcerer, why have those that police them not taken action?  And why did it happen?
  • The Rites of Spring
    • The mysterious General Winter seeks to freeze all of the world in endless ice.  A noble is suspected of aiding him, but this must be confirmed before anything can be done.
  • Twist and Bend
    • A prophecy points to a link between fate magic, and ancient artifacts that predate humanity.  But what seems like a largely academic mystery turns deadly.
  • A Tale of Two Pirates
    • Murder, myth, and mystery combine as two of the deadliest threats the sea has ever known come together- but will it be as foes, or allies?

 

If you’d like to play a part in one or more of these stories, comment below, or contact Tramp’s via facebook, phone, or e-mail.  Register by leaving your name, and no more than two story titles you’d like to play.  Registration is limited to six spots.

Games will Saturday mornings, from 10:00 – 12:00, starting June 3rd.

Character sheets, dice, and all supplies will be provided.

Come, explore the land of Theah at Tramp’s!

Learn more about 7th Sea here and here.

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7th Sea – Rapiers and Sorcery

The Three Musketeers.  Zorro.  The Princess Bride.  Rob Roy.  Cutthroat Island.  Pirates of the Caribbean.

If any of those titles make you smile, I have a game you need to play: 7th Sea.

7th Sea is a tabletop rpg.  For those of you who aren’t already in the scene who may be reading this, that means that it’s a form of collaborative storytelling.  Each player creates a character and uses the mechanics of the game to interact with its setting by describing your character’s words and actions.  Conflict resolution is handled through the rolling of dice using statistics and rules presented by the game.  It can be a very rich and rewarding experience, inspiring the mind and providing comedy and drama to match any novel or film.

For those of you who may be asking “is it like D&D?” I will respond: yes and certainly not.  It is like D&D in that there are character sheets, dice, and people describing their characters actions, but the similarities really end there.

Where D&D worlds are generally Mid-to-High Fantasy worlds that generally resemble medieval Europe and take at least some inspiration from Tolkien, 7th Sea is a Mid-Fantasy world very strongly based on Age of Enlightenment Europe, the 17th Century specifically.

You will not generally find armored knights on horseback, or robed and bearded wizards, but you will find pirates, duelists, and people with strange powers to twist fate or tear holes in reality.

7th Sea presents a vast world where a variety of adventures await: join the king’s guard and protect the innocent, defend the people against corrupt officials, rescue your true love, defend your honor, seek treasure, or sail the high seas plundering your weasely black guts out.  Explore arcane ruins that would make Indiana Jones or Lara Croft second-guess themselves, or navigate the spider’s web of nobility to court favor and win riches and power.

By now I hope you are asking “WHERE CAN I GET THIS AMAZING GAME??”

Sadly, 7th Sea went out of print in 2004.  “But Chris, then why are you making me fall in love with it?”

Because a Second Edition is coming!  John Wick, one of the creators behind the original game, has a Kickstarter campaign underway to bring 7th Sea back to life even more glorious and beautiful than it was before.

If you’re interested to know more (and you should be), check out the campaign page HERE.
Edit: oh, and I forgot to mention, this Kickstarter has been breaking records all over the place.  It has the record for the RPG with the most first-day funding, and highest funding total EVER!

Now, for those of you who might say “But it’ll be months before any books are printed, and I wanna play now!” I will grant your wish!

Well, not right now… but soon!

I have access to the Quick Start guide an introductory adventure, and I am willing to run through it with interested players.

I’m planning on Tuesday evenings at Tramp’s (the host blog here), but if that doesn’t work, please contact us for the possibility of an alternate.

Just comment below if you wish to register for one of the events!  Each session is limited to 5 players, so register early!  Games will begin at 5:00pm sharp, and go until 8:00pm.

Cast off, me hearty’s, destiny await!